SKU: 8490981238

Edinburgh LED-Wall Sconce

Sale price$449999.55 Regular price$499999.50
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Description

Edinburgh LED-Wall SconceFinish Satin Nickel Glass White Category Wall Sconce Style Contemporary, Transitional Family Edinburgh LED Voltage 120 Backplate Height(in) 10. 79 Backplate Width(in) 4. 49 Bulb Dimmable Triac CL Bulb Type LED Extension 4 Introduction Date 41640 Kelvin 3000 Lumens Light Output 1050 Material Steel, Acrylic Ship Carton Height(in) 8. 460000000000001 Ship Carton Length(in) 13 Ship Carton Width(in) 9. 5 Ship Weight(lbs) 2. 6 Sold By Each Vendor Ship Method

Finish Satin Nickel
Glass White
Category Wall Sconce
Style Contemporary, Transitional
Family Edinburgh LED
Voltage 120
Backplate Height(in) 10.79
Backplate Width(in) 4.49
Bulb Dimmable Triac CL
Bulb Type LED
Extension 4
Introduction Date 41640
Kelvin 3000
Lumens / Light Output 1050
Material Steel, Acrylic
Ship Carton Height(in) 8.460000000000001
Ship Carton Length(in) 13
Ship Carton Width(in) 9.5
Ship Weight(lbs) 2.6
Sold By Each
Vendor Ship Method UPS
Weight(lbs) 1.85
ADA Compliant Yes
Carton Cubic Feet 0.6
Cartons Per Unit 1
CRI 80+
Damp Rated Yes
Energy Efficient Yes
Long Description The art of geometry finds a perfect outlet in the Edinburgh LED collection's selection of bold sconces. Sharp angles finished in Satin Nickel support simply shaped White Linen shades for a smart, minimalist look. Energy efficient LED light glows warm
Output Voltage 25-38
Safety Rating cETLus
Shade Material Linen Fabric
Transformer/ Ballast/ Driver Driver: Yes
Unit Increments 1
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SKU: 8490981238

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4.3 ★★★★★
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Product Reviews
J
Verified Purchase
Joan Rubio
Fort Morgan, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 15, 2025
P
Verified Purchase
Piotr S.
Cuba, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
T
Verified Purchase
Tyler aldrich
Houston, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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Verified Purchase
ghostwriter
San Leandro, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021
J
Verified Purchase
Jessica Jarrett
Birmingham, US
★★★★★ 5
Kickstarts your knowledge of game dev
Format: Hardcover
This book hits on all cylinders, condensing decades of actionable knowledge about game development into a single source. There's a lot more to game dev than what's in this book, but this gives fantastic usable detail on many subjects and gets you oriented with and pointed in the right directions for the few it doesn't.
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Reviewed in the United States on July 1, 2021

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