SKU: 3950757684

Enclume PR8BF-24 SS 24" Bookshelf Rack w/Straight Arms & 12 Hooks SS

Sale price$248.85 Regular price$276.50
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Description

Enclume PR8BF-24 SS 24" Bookshelf Rack w/Straight Arms & 12 Hooks SSHandcrafted in the USA, this Enclume 24" Gourmet Bookshelf Wall Rack is our very best, beautifully designed and incredibly versatile in any home. Mounted to a wall, this sturdy rack works great in the Kitchen, Mud Room, Entry Way, Outdoor Living Spaces, an office or just about anywhere. Display and organize plants, cookware, bakeware, spices or use it as a pot rack and utensil holder to organize your kitchen. It functions great in outdoor living

Handcrafted in the USA, this Enclume 24" Gourmet Bookshelf Wall Rack is our very best, beautifully designed and incredibly versatile in any home. Mounted to a wall, this sturdy rack works great in the Kitchen, Mud Room, Entry Way, Outdoor Living Spaces, an office or just about anywhere. Display and organize plants, cookware, bakeware, spices or use it as a pot rack and utensil holder to organize your kitchen. It functions great in outdoor living spaces for your BBQ supplies, tools and sauces or even plants. In the entry way or mud room, use it to organize hats, gloves, scarfs, coats and other items. Each rack is forged from thick Solid Stainless Steel using traditional French metal working techniques. The brushed 304 Stainless Steel finish is beautiful and authentic, not powder coated, painted or plated. Includes 12 (4.5") hooks, Solid Steel Grid with 1" opening, installation instructions and heavy duty hardware to install directly into studs or in drywall. Only Enclume provides heavy duty snap toggle wall anchors designed for safe and secure mounting of our products. The choice of chefs, home professionals and designers. For custom sizes or questions, contact Enclume Design Products directly.

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SKU: 3950757684

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4.6 ★★★★★
Based on 1769 reviews
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Verified Purchase
Oilyraincloud
Chelsea, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Waukegan, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
West Palm Beach, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Grantham, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
West Palm Beach, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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